← Back to Library

Congolese animation that needs to be seen

In a media landscape often saturated with glossy CGI and algorithmic trends, this piece from Animation Obsessive delivers a startling reminder: the most potent storytelling can emerge from the very soil that industrial extraction seeks to destroy. By finally securing a wide release for Machini (2019), the editors have not just shared a film; they have amplified a visceral cry of revolt from the Democratic Republic of the Congo, proving that artistic innovation often thrives where resources are most scarce.

The Material is the Message

The core argument of the piece rests on the radical choice of medium. Animation Obsessive reports that directors Frank Mukunday and Tétshim "specialize in animating with stones, chalk, scrap and other found materials," creating a visual language unlike anything else in the genre. This isn't merely an aesthetic quirk; it is a political statement born of necessity and location. The editors note that the filmmakers live in Lubumbashi, in the Katanga region, an area long polluted by mining operations.

Congolese animation that needs to be seen

The piece highlights how the directors turned their environment into their cast: "We started by gathering stones directly from the streets, specifically around the neighborhood of the Gécamines (Générale des carrières et des mines) factory." This detail is crucial. It connects the art directly to the history of the mining giant Gécamines, which has dominated the region's economy and ecology for decades. By using the very rocks churned up by extraction, Mukunday and Tétshim force the audience to confront the physical reality of the land. As the editors paraphrase the directors' intent: they wanted "the soil of Katanga speak," ensuring that the material itself carries the weight of the narrative.

"Choosing this theme is our cry of revolt against the human and ecological tragedy affecting our loved ones in neighborhoods polluted with toxic waste by mining companies."

The coverage effectively frames the film not just as art, but as a document of survival. The directors describe their neighborhood as an "acid-eaten" place, where the earth itself has been compromised. In Machini, this manifests as stone people living beside a chalk-drawn river, eventually confronted by a factory emitting "poisonous green smoke and sludge." The film's title refers to this machine that consumes the town. This metaphor is potent because it mirrors the real-world dynamic where the DRC's vast reserves of lithium and cobalt—essential for modern batteries—are extracted at a devastating human cost. Critics might argue that focusing on environmental degradation overlooks the complex economic dependencies of the region, but the piece wisely centers the immediate, tangible suffering of the residents rather than abstract market forces.

Overcoming the Impasse

The narrative arc of the piece also traces the grueling journey from obscurity to international acclaim. Animation Obsessive details how the duo began in the 2000s with "neither the equipment nor the assistance to locate funding." Their early work, including Cailloux and Kukinga, was shot by candlelight because they lacked electricity, relying on a self-taught "bas-relief stop-motion technique."

The editors argue that this constraint became their strength: "Technically and economically, we were at an impasse... it was absolutely necessary for us to find a form of language that was both simple and original." This reframing of poverty as a catalyst for innovation is compelling. It suggests that the "low-budget" label often carries a stigma of inferiority, whereas in this case, it birthed a unique visual texture. The piece notes that their breakthrough came through a Belgian-Congolese collaboration with Atelier Graphoui, which provided "professional production conditions" and mentorship.

However, the coverage does not shy away from the bureaucratic hurdles that still plague artists from the Global South. Mukunday and Tétshim explain that their stay in Brussels was "dictated by short-stay visas, which forced us to take breaks and deal with administrative pauses." This generated periods of "great stress, intense fatigue and sometimes doubt." The editors rightly point out that this struggle is part of the story: the film's creation was an "almost therapeutic" act of resilience against both environmental decay and bureaucratic inertia.

"The rocks reveal a human presence that cannot be erased."

This sentiment resonates deeply when considering the broader context of stop-motion animation, a medium often associated with whimsy but here wielded as a tool of testimony. The directors' ability to imbue inanimate stones with life serves as a powerful counter-narrative to the erasure of local communities by global mining interests. While the film has won prizes from Kenya to Canada, the piece emphasizes that the true victory lies in the hope it generates for other Congolese filmmakers.

A Global Ripple Effect

Beyond the deep dive on Machini, the editors weave in a broader snapshot of the animation world, noting significant shifts in funding and distribution. They report that Crunchyroll has become "the most prolific investor in anime productions," while also highlighting the struggles of animators in Cuba, where an oil blockade leaves studios with just "three or four hours of electricity per day." This juxtaposition is striking: it places the resourcefulness of the Lubumbashi directors within a global context of artists fighting against infrastructure failures and market consolidation.

The piece concludes with a look toward the future, mentioning the directors' next project, Kesho, which will explore the reality of Kolwezi, another mining town. The editors express hope that this new work will "explore the dignity and resilience of those who... continue to envision a future." This forward-looking perspective is vital; it prevents the story from becoming solely one of victimhood and instead highlights the unyielding creative spirit of the region.

Bottom Line

This commentary succeeds because it refuses to treat Machini as a mere curiosity; it frames the film as an essential artifact of ecological resistance. The strongest element is the direct link drawn between the physical materials used in the animation and the toxic reality of the Katanga mining industry, grounding abstract artistic choices in concrete human suffering. The piece's vulnerability lies in its brief treatment of the geopolitical complexities of cobalt supply chains, but its emotional clarity more than compensates for this omission. For any reader interested in how art can challenge power, this is a mandatory watch.

Deep Dives

Explore these related deep dives:

  • Gécamines

    Understanding this state-owned mining conglomerate's history of environmental negligence explains the specific toxic legacy that the filmmakers chose to animate with local stones.

  • Stop motion

    While the article highlights unique materials, knowing the technical constraints and tactile aesthetics of stop-motion clarifies why using actual rocks creates such a distinct sense of 'life' compared to digital methods.

  • Mining industry of the Democratic Republic of the Congo

    This topic reveals the global supply chain connection between the 'poisonous green smoke' in Lubumbashi and the lithium-ion batteries powering modern devices, grounding the film's local revolt in a worldwide economic reality.

Sources

Congolese animation that needs to be seen

Welcome! This is a new Sunday issue of the Animation Obsessive newsletter — one that’s been in the works for most of 2026. Here’s the slate:

1. A release of Machini.

2. Animation newsbits.

3. The last word.

Now, let’s go!

1. Material and message.

Around five years ago, at a festival, a certain film wowed us. The freshness and ingenuity of it were almost startling. Since then, we’ve waited for a wide release online — to give everyone a chance to see what was achieved here.

The wide release never came. Not, at least, until today.

We’re talking about Machini (2019), created by Frank Mukunday and Tétshim, artists from the Democratic Republic of the Congo. The two specialize in animating with stones, chalk, scrap and other found materials, and their work is unlike anything we’ve seen elsewhere. It’s beautifully done and deserves more eyes.

So, in early 2026, we began sending emails. Thanks to the kind cooperation of the directors and Atelier Graphoui, where they animated Machini, we’re thrilled to bring you the film and a little insight into how and why it exists.

Courtesy of Twenty Nine Studio and Atelier Graphoui, you can watch Machini via the embed below for the next two weeks. For the story behind the film, read on.

Machini is about the Democratic Republic of the Congo (for short, the DRC). More specifically, it’s about the Katanga area. Frank Mukunday and Tétshim work there, in the large city of Lubumbashi.

Katanga has long been polluted. In his youth, Mukunday lived close to a disposal site for the Gécamines mining company. Around the time of Machini, the neighborhood that Tétshim’s family called home was an “acid-eaten” place. The DRC is copper-rich, and its reserves of lithium and cobalt are key components in modern batteries. Machini tells of the mining and extraction of these things.1

Because officials didn’t stop the pollution, Mukunday and Tétshim decided to make a film about it. “Choosing this theme is our cry of revolt,” they tell us by email, “against the human and ecological tragedy affecting our loved ones in neighborhoods polluted with toxic waste by mining companies.”

In Machini, you find stone people living beside a chalk-drawn river, with chalk houses and chalk trees in the background. The world is a collection of optical illusions; there’s always some visual trick on screen. Then you come upon the factory, and its ...