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Simon Phillips: How To Tune And Record Your Drums!

{"title": "Simon Phillips: How To Tune And Record Your Drums!", "author": "Rick Beato", "text": "{"pitch": "Few drummers have shaped modern rock music as profoundly as Simon Phillips. He's played with Toto, Jeff Beck, Judas Priest, Peter Gabriel, and Pete Townshend — work that defined drum sounds for decades. But what makes Phillips uniquely valuable to any reader isn't just his groove. It's his dual expertise: he's also a world-class producer and engineer who understands how drums should sit in a mix better than almost anyone alive. This interview delivers that rare combination.", "body": [{"section": "The Boy Who Started at Six", "content": "Simon Phillips's introduction to music began before most kids could walk. At four years old, he was already accompanying his father to BBC recording sessions, watching drummers from behind the kit. By six, he played his first actual session with a full band — performing Sugarfoot Stomp alongside his father's ensemble. The experience wasn't just musical; it was foundational. He absorbed studio etiquette like "don't say a word," "don't open your sweetie rapper because it'll make a noise," and "don't cough, don't sneeze." Phillips recalls the brass section setup with three saxes, trombone, and trumpet — all acoustic, no headphones. The balance came from ribbon microphones positioned carefully around the room. This was the world that shaped his ears: pure analog, fully acoustic, and meticulously controlled by engineers who understood how sound actually worked in physical space."}, {"section": "Thirteen Years Old and Already a Session Player", "content": "Phillips's first professional session came in 1971 when he was thirteen years old. A Saturday morning — he believes it was April — the regular drummer called in sick. His father scrambled to find a replacement, calling through contacts until finally saying, \"You're on the session.\" The problem: Phillips had disassembled his drum kit entirely and cleaned every piece that morning. He spent the afternoon reassembling it, putting heads on, tuning, and packing for the gig. The session involved broadcast arrangements — twelve songs in three hours with new charts he'd never seen. He was struggling. \"I could read, but I wasn't very experienced,\" Phillips admits. \"It was a fully written drum part. Hit a crash cymbal here. Why did you hit that crash cymban? Felt like it. Is it written? No. Then don't play it.\" The discipline was strict: if it wasn't on the chart, you didn't play it. He got through a couple of tracks before his mother arrived with the dance pad — he knew those songs backwards. That session marked the beginning of decades behind the kit in professional studios."}, {"section": "Mono Was Everything", "content": "Drum recording in that era meant mono: one overhead microphone, one kick drum mic, sometimes a snare drum mic (likely an KM84 or 64). The technology was crude by modern standards. Phillips remembers his first stereo session and his mother's reaction: \"The mix is awful\" — because stereo balance sounded wrong compared to the mono recordings she'd spent years mastering. Mono recording meant full-track machines with one speaker in the control room, a tanoi. Engineers were still figuring out how to make it work properly. The BBC approach differed from commercial studios like EMI and AIR — each had their own methodology, their own console layouts. Bass was always track one on those machines, which Phillips notes was \"really silly\" because it's right at the edge of the tape — but that was the standard."}, {"section": "The 24-Track Revolution", "content": "When the first 24-track machine arrived at Olympic Studios, something shifted. Engineers like Alan Parsons positioned bass on track one consistently — a practice Phillips found puzzling given the technical limitations. Sessions became more flexible: twenty seconds of playing and you'd pack up because it was just a jingle. \"This is a waste of time,\" Phillips thought. But he got along with engineers because he was interested in the glass side of production. The musicians stayed on one side; producers, engineers, and tape operators occupied the control room. For rock sessions, everyone ended up in the control room together — \"wow, now that's different,\" Phillips recalls."}, {"section": "Multiple Mics Changed Everything", "content": "The move to multiple microphones on drum kits began in the mid-1970s once Phillips was working in bigger studios with rock bands. He noticed engineers starting to use two overheads, a snare mic, a kick mic — and eventually high hat microphones. The first time he heard a record where the high hat was miked separately, it sounded \"blazing\" compared to what he'd known before. Phillips began asking questions that would define his career: why did the same drum kit, same tuning, sound different every single day in every studio? The answer lay in the console, the room acoustics, and microphone placement — variables he would spend decades mastering."}, {"section": "From Drummer to Producer", "content": "Phillips built his own home studio later, which he describes as \"a nightmare\" compared to traditional studios. His perspective on drum sound comes from having lived on both sides of the glass: playing drums in sessions while learning engineering, then producing and engineering for other artists. He understands how a drum kit should sit in a mix — not just whether it sounds good on its own, but how it fits alongside bass, guitar, vocals. That's the insight most drummers never develop because they only hear themselves in isolation."}], "counterpoints": ["Phillips's perspective comes from decades of working in major studios with major artists, which creates blind spots. Home studio producers today operate with completely different constraints and priorities — his advice may not translate directly to modern production workflows where bedroom producers face entirely different acoustic challenges."}, {"section": "Pull Quote", "content": "\"Why did it sound different every single day? Well, what console do they have?\"", "sections": [{"section": "Bottom Line", "content": "This interview delivers something rare: a deep dive into drum recording from someone who actually shaped how drums sound in rock music. Phillips's dual expertise as both player and producer makes him uniquely positioned to explain why the same kit sounds different across studios — because he lived it on both sides of the glass. The strongest part of this piece is his explanation of mono versus stereo recording: it's not just technical history, it's a window into how engineers thought about balance in entirely different ways. His biggest vulnerability is that his experience comes from major studios with real budgets — home studio producers today operate under completely different constraints. Still, if you want to understand why your drums sound the way they do in mixes, this interview is exactly where to start."}]} }

Hey everybody, I'm Rick Biato. Recently had a chance to sit down with the legendary drummer Simon Phillips. If you've listened to music at any point in the last 40 years, you've probably heard Simon's drumming. From his years with Toto and Pete Townsen to his work with Jeff Beck, Judas Priest, and Peter Gabriel, he's one of the most prolific and technically gifted drummers in history.

Beyond being a session legend, Simon is a world-class engineer and producer who has a completely unique perspective on how a drum kit should sound and sit in a mix. We're going to talk about his career, his legendary open-handed technique, and his approach to the studio. But before we begin, make sure you hit the subscribe button. Here's my interview.

>> Simon, how are you? >> I'm well, thank you. >> It's uh I I it's been a long time coming. I've been wanting to interview you forever and glad to be here.

>> Finally, we're here. That's wonderful. >> At your studio here up in uh Ohigh. >> Yeah.

Studio home. >> Studio home. Is it uh North Oh, is that right? What you said?

>> Uh where are we? No, no. Where? East Ohigh.

>> East Ohigh. >> Yeah. >> Tell me about just having your own studio at your place and kind of the evolution of you beyond being a drummer, but being a producer, an engineer, and having your own studios. >> Studio in the home is a nightmare.

>> Mhm. I'll start with that. >> I can relate, right? Only because um I grew up in real studios, you know.

>> Uh not that this isn't a real studio, but uh I I mean more old-fashioned traditional studios. Mhm. >> Um, but uh I've had something to record on since I was a kid. My mom used to own uh two Revox G36s.

>> Okay. >> One was a high-speed one with 15 IPS on it and one was the standard uh 7 and a half and 3 and 3/4. >> Mhm. >> As a kid, I was dragged around all the BBC studios my with my dad probably from four or five years.

I mean, really, really young. In fact, I did my first session kind of when I was six years old with his band. >> Wow. >> It was just a a trial.

He ...